Update 0.18

We’ve added a couple of new weapons and fixed some bugs!


New Weapons

  • Charge Rifle (Temporary)

    • Experimental burst rifle with a brief charge-up time.

    • No damage drop-off, but features ADS recoil.

    • Uses a battery system, requires pickups instead of reloads.

    • Note: This weapon will be removed in the vanilla launch.

  • R4 Shotgun

    • 4-round revolver shotgun as a powerful secondary option.

    • 4 pellets per shot, optimal at close range.

    • Dumps the magazine on reload.

UI/UX

  • Loadouts are now selectable upon loading into a match and will be applied when you spawn.

  • Cliffside has been temporarily removed from the match settings menu.

Bug Fixes

  • Player nametags should now appear correctly.

  • Enhanced Reload + Military Expert now correctly speeds up weapon reload animations.

  • Poison now deals damage as intended.

  • Warp Blade teleport no longer recalls old knife locations.

  • Loadout abilities now apply correctly in Hotel Elysium.

  • Throwing Knife aim assist slightly improved.

  • Sticky Launcher now has WIP reload animations.

Join the Playtest!

Test out the latest additions in Update 0.18! Your feedback is crucial in refining the gameplay experience. Let us know what works, what needs tuning, and what you'd like to see in future updates.


Join the conversation and stay connected!

Control the Chaos: Master the Mayhem

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Update 0.17