Update 0.12

We’re introducing weapon mods and a polished combat rating in this update!


Combat Rating:

Implemented a lifetime combat rating for players that is calculated based on kills, deaths, assists, and time played in seconds.

The combat rating can be seen on steam leaderboards and on the in-game scoreboard and is calculated as:

Weapon Mods:

Weapons can apply one mod at level 5 and two at level 20, mods also level up after 100, 250, and 500 kills.

Implemented 4 of 7 mods so far:

  • Radar Link

    • Tier I: Extends radar range by 10%.

    • Tier II: Increases ping frequency.

    • Tier III: Enemies remain on the radar 0.7 seconds after they leave your line of sight.

  • Aim Accelerator:

    • Tier I: Increases ADS speed by 5%.

    • Tier II: Adds another 5% (10% total).

    • Tier III: 15% total ADS speed boost.

  • Stabilized Grip:

    • Tier I: Reduces weapon sway by 5%.

    • Tier II: Adds another 5% sway reduction (10% total).

    • Tier III: 20% total weapon sway decrease.

  • Enhanced Reload:

    • Tier I: Increases reload speed by 5%.

    • Tier II: Boosts reload speed by an additional 5% (10% total).

    • Tier III: 15% total reload speed increase.


Thank you for your support! Expect more updates as we refine Merk Mayhem based on your feedback.

Join the conversation and stay connected!

Control the Chaos: Master the Mayhem

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Update 0.11