Combat Kits: Overview

In Merk Mayhem, your combat style isn't just a preference – it's a declaration of your gaming identity. Central to this thrilling experience are our distinct Combat Kits: Hornet, Hound, and Heavy. Each kit offers unique movement, armor, and melee, allowing you to tailor your gameplay to your personal style. Our design philosophy revolves around movement, empowering players to choose a style that complements their strengths, independent of weapon or ability selection. Let's take a quick look at these kits and understand how they can shape your gameplay.

Stay tuned for upcoming posts where we'll explore each kit in detail, showcasing how they can uniquely shape and enhance your gameplay experience!


The Hornet: Agility and Precision

Named after the notoriously pesky insect known for its painful stings, the Hornet Kit is designed for movement enthusiasts who’d rather be airborne and wall-running, offering a dynamic alternative to traditional grounded combat.

  • Total Health: 140

  • Movement: Sprint and hip-fire, double jump, wall running, and downward boost.

  • Melee Ability: Hornet's Sting (Powered: Bouncing throwing knife; Unpowered: Punch).

  • Playstyle: Fast-paced engagements, vertical combat mastery, stealth and surprise tactics, and adaptive combat strategies.

The Hound: Balanced and Versatile

Inspired by the relentless and adaptable canine, the Hound Kit is the epitome of balance and versatility, blending speed with resilience for a classic, grounded combat experience.

  • Total Health: 200

  • Movement: Grounded combat with sprint and slide, no fire while sprinting.

  • Melee Ability: Hound’s Teeth (Unpowered: Solid, dependable melee).

  • Playstyle: Adaptable to various scenarios, reliable performance, tactical approach, and versatility in both offense and defense.

The Heavy: Fortitude and Power

Embracing the role of a battlefield juggernaut, the Heavy Kit offers unmatched armor and firepower, turning players into pivotal anchors in the heat of combat, where holding ground is as important as taking it.

  • Total Health: 262

  • Movement: Steady pace, no sprinting or sliding.

  • Melee Ability: Heavy’s Haymaker (Powered: Lunge attack with knockback; Unpowered: Lunge punch).

  • Playstyle: Imposing battlefield presence, defensive powerhouse, methodical combat approach, and dominance in head-on engagements.


Each combat kit provides access to the same 21 diverse abilities, categorized into Passive, Lethal, and Tactical Abilities, offering an unparalleled depth of customization. Moreover, players can choose one primary and one secondary weapon from an expansive arsenal, ensuring versatility in combat.

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Control the Chaos: Master the Mayhem

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Weapons: Overview

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